﻿using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public struct Point
{
    public int x;
    public int y;
}

public class App : MonoBehaviour
{

    void Awake()
    {
        //启动PureMVC，完成Controller，Proxies，Mediators的初始化工作
        //MyFacade.GetInstance().Launch();
        MeFacade.GetInstance().Launch();

    }

}